![](https://static.wixstatic.com/media/11062b_6a134fc09ea34833a17d295e295ab517f000.jpg/v1/fill/w_1920,h_1080,al_c,q_90,enc_avif,quality_auto/11062b_6a134fc09ea34833a17d295e295ab517f000.jpg)
Shining Resonance
Developed by Media.Vision and published by (C)SEGA, SHINING RESONANCE from the SHINING series was one of the biggest projects I have participated so far. For the most part, I worked extensively in UI design and development, also assisted in character/monster modelling and retouch. Also collected content for marketting and finally worked in post-production designing the staff roll, getting event scenes together and localization for chinese language.
It was a GREAT experience!
![Main menu](https://static.wixstatic.com/media/f7358f_cd1469a364ab4ce2b331f1e2d004bf84.jpg/v1/fill/w_980,h_542,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_cd1469a364ab4ce2b331f1e2d004bf84.jpg)
Working on the System Title screen was fun! I was giving great freedom designing this and the end result was great! Click to watch a few seconds of it!
![Dragon form!](https://static.wixstatic.com/media/f7358f_4d99d280ccdc487e82b31aa5c8218da9.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_4d99d280ccdc487e82b31aa5c8218da9.jpg)
The UI changed a bit when characters turned into dragons! Dragon power bar was 100% eddy :) Click to watch it!
![Break time!!](https://static.wixstatic.com/media/f7358f_fa4fda8df50b439690c26c72f7e76d1b.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_fa4fda8df50b439690c26c72f7e76d1b.jpg)
The picture is a bit outdated, but I did all the break time (special attacks and resonance) UI events. Also the reward screen at the end of combat. Click to see it in action!
![Model Work: Cactus!](https://static.wixstatic.com/media/f7358f_fdd8d5ac36064c8db916094ca7765a1f.jpg/v1/fill/w_980,h_501,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_fdd8d5ac36064c8db916094ca7765a1f.jpg)
I actually started out in the modelling team! getting mr. scary cactus together was loads of fun. I really like how his teeth turned out in the end, and he makes for a scary enemy!
![Model Work: GUNS!](https://static.wixstatic.com/media/f7358f_87831efa6a204dd1af81f8fc3d608eda.jpg/v1/fill/w_980,h_501,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_87831efa6a204dd1af81f8fc3d608eda.jpg)
Designed some of the guns for the NPC guards in the game! It was hard working with such small textures but definitly worth it!
![B.A.N.D](https://static.wixstatic.com/media/f7358f_7ab47bb7b0774b52a41a8b47734b52ab.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_7ab47bb7b0774b52a41a8b47734b52ab.jpg)
What does B.A.N.D stands for? Another fun menu! Click to watch in detail
![Risellots Shop!](https://static.wixstatic.com/media/f7358f_1e8989322f2c4cba95a9366942f60c2b.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_1e8989322f2c4cba95a9366942f60c2b.jpg)
Guardian of the neverending random dungeons! She was great.
![Model Work: Skeletons!](https://static.wixstatic.com/media/f7358f_eb4ebb07678d4364983958ecdba9116b.jpg/v1/fill/w_980,h_501,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_eb4ebb07678d4364983958ecdba9116b.jpg)
Assisted creating different variations for different monsters and weapons. In this case the color variation, bow and arrows were done by me.
![Library: Characters](https://static.wixstatic.com/media/f7358f_a324a5858813467e832cf22e119f872f.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/f7358f_a324a5858813467e832cf22e119f872f.jpg)
Much more dull screen, still fun to work! in and out animations can be fun!